#include "items/item.hh"
#include "locations/location.hh"
#include "locations/stairwell.hh"

#include <string>

Stairwell::Stairwell() {}

std::string Stairwell::getName() const {
    return "Stairwell";
}

std::string Stairwell::getDescription() const {
    return "A place where can come to the other ground";
}

std::string Stairwell::when_enter() {
    return "You entered the stairwell";
}


Player& Stairwell::in(Player& a){
    return a;
}

std::string Stairwell::when_exit() const {
    return "You exited the stairwell.";
}